I’ve been writing a lot lately, so I figured I might as well go ahead and actually write a blog entry too.
I guess it wouldn’t be my life if I wasn’t trying to do at least twelve things at a time. While working on the release of the latest version of my game Anirah and my company’s website updates (same link - I revamped all the project pages to look nicer), I’ve also been doing design work on the next two games we’re making and been trying to find the time to learn Unity to make a prototype of a third.
And somehow I’ve managed to find the time to work on my writing. My first novel, Pariah, is pretty much ready for self-publication. I need to send it off for copyrighting and do the final formatting, but I’m happy with it and ready to release. But it goes hand-in-hand with some website updates I need to do over the next week or three, so it’s been on the back burner for the time being. Work on my second novel is progressing nicely. I’m about two-thirds of the way through my first revision. It’s about 40,000 words right now, which means that it will probably be at least 80,000 by the time I’m finished with it.
But website work, game design, and a novel aren’t enough, are they? I have three short stories that are somewhere in the revision pipeline, and a fourth that I wrote recently that feels just about ready to start sharing. Good thing I’m in two writing groups. Speaking of them, I’ll be posting part two of my World Building article series on the Greater Portland Scribists blog this week (part one is here).
I may sometimes joke about “self-employed” being synonymous with “unemployed”, but boy do I deserve to take a break. Stay safe, have fun, and enjoy Labor Day: the day we celebrate how hard we work by… uh… not working.
Work, work, work